Zerk Zone

Pages for the Creations of Ryan Armstrong

Ultima Underworld: The Stygian Abyss

Posted on August 30th, 2000 @ 12:17 pm by Zerker

A remake of the entire game of Ultima Underworld for Unreal Tournament. Each map is generally enhanced over the original version, so you can expect your favourite areas from the classic game to have a great new feel to them. A few of the maps, in addition to Deathmatch, also support other game modes. This will be listed under each level.

These maps were created though the support of Emperor Dracula from Epic Class productions. I would recommend you check out his site for many large RTS maps. The map can be downloaded there as well.

If you have never played Ultima Underworld, let me give you a bit of background. Ultima Underworld was and is a great 3D action/rpg/adventure made by Looking Glass Studios. Like the other Ultima games, you played the role of the Avatar, and you must rescue the Baron’s daughter, Arial, from the Great Stygian Abyss, a dungeon inside a volcano. Once you find out why she was kidnapped, though, things become more interesting.

Ultima Underworld was released in 1992, one week before Wolfenstein. It sported a superior engine, capable of many things most did not see until Duke Nukem 3D. Unfortunately it was overlooked by all the hordes craving the mindless shooting of Wolfenstein. If you like these levels, I would HIGHLY recommend you give Ultima Underworld a shot, it’s still a GREAT game. Just go to TTLG’s Underworld Page and have a look around. I would recommend buying the game, but you will be hard pressed to find somewhere that still carries it. There hasn’t been another game quite like it ever since (aside from Ultima Underworld 2).

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Filed under: Levels, Unreal Tournament |

Aquilus Residence

Posted on August 10th, 2000 @ 10:22 pm by Zerker

The Structure The Aquaducts The Library On the Roof

A small manor set in a rock face, with a canyon running alongside it, and aqueducts in behind. Most fun with 2 on 2 teamplay, in my opinion.

Comes with Custom music from Crusader, No Remorse. Some might say it’s a bit slow for Deathmatch, but I think it adds atmosphere to the map. If you really don’t like it, just turn off music.

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Filed under: Levels, Unreal Tournament |