Zerk Zone

Pages for the Creations of Ryan Armstrong

Shuffle by Album Script

Posted on August 14th, 2010 @ 11:16 am by Zerker

So, I started using Banshee as my primary music player, but I noticed that it can shuffle by album, it cannot save a static playlist of the shuffle (so I can pick up where I left off). Since it has very nice M3U import/export capabilities, I decided to create a Python script to shuffle an M3U file by album (well, by directory anyhow). Hopefully this is useful to others.

It’s just a basic command-prompt script, so to use it, simply specify the m3u file as a command-line option:

python ShufflePlaylistByAlbum.py bestmusic.m3u

If your OS/file manager lets you drag+drop on top of Python files, you can run it that way too. It goes without saying that you need Python. It should function fine in both Python 2 and Python 3.

ShufflePlaylistByAlbum.py (4 kb)

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Filed under: Programs/Libraries,Python |

Ultima 7 Wallpaper (High Res Widescreen)

Posted on March 7th, 2010 @ 11:31 am by Zerker

Ultima 7 Wallpaper (Widescreen)

Well, since 1152 x 864 isn’t a very snazzy resolution any more, and since I still have the vector source for my Ultima 7 logo wallpaper, I decided to re-generate a high res 2560 x 1600 version of the wallpaper.

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Filed under: Wallpapers |

Dungeon Mapper Updated

Posted on January 17th, 2010 @ 12:10 pm by Zerker

I’ve updated the original Dungeon Mapper post with an updated version of the tool. Major improvements include:

Let me know how you like it so far.

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Filed under: News |

Dungeon Mapper 0.2.1 alpha

Posted on January 10th, 2010 @ 8:59 pm by Zerker

DungeonMapper screenshot

So I’ve been playing a bit of Arcana lately on the SNES, and due to the inadequacies of the built-in automap, I’ve been trying to keep my own map. Unfortunately, the “best” solution I’ve found so far is still grid paper; Dungeon Crawl Map Maker without the Bullshit is pretty close, but it’s far too slow and fidgety with the current mouse interface.

So I’ve decided to start writing something myself. The goal of this program is to be fast, precise and keyboard-driven. The idea is to simply move a cursor around the map and quickly draw walls & floors without constantly switching and clicking all over the place. This is a preview version to get people’s opinions on the idea and control scheme, etc.

(more…)

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Filed under: Java,Programs/Libraries |