Zerk Zone

Pages for the Creations of Ryan Armstrong

Time Flux 2

Posted on May 20th, 2001 @ 7:17 pm by Zerker

Nature Level 3 Snow Level 1 Blue Ruins Level 2

A single-screen platformer game with several puzzle elements. In each level, you must make your way from the beginning to the exit navigating whatever is in the way, such as doors, pushable blocks, bombs, and the like. If you make a mistake in a level, you can simply hit the restart level button in the corner. Also, with pushable blocks, if they get stuck, try getting on top and jumping and landing the block while traveling in the direction you want it to go. You can nudge the block out from being stuck this way.

The controls in this game are similar to most of mine. Button 1 is fire and button 2 is jump.

Graphics Mode: 640 X 480, 256 colours

Note: I lost the original Time Flux a long time ago. Get over it; it’s not as good.

Download (1.53 MB)

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Snaked Adventure

Posted on May 20th, 2001 @ 6:55 pm by Zerker

Title Screen 1-1: Grassy Hillsides 1-A: Mission Impossible

One of my favourite of my games, you control one or two snakes, and travel through various wild and wacky levels.   The game plays much like any Mario game, except there is no fire flower equivalent. Every enemy must be defeated by jumping on them. You also have 5 health points to make the game a bit more fair, and if you die, the enemies don’t come back. Currently there are 2 complete game worlds, consisting of 4 levels in world 1 and 5 in world 2. There are also three secret levels in these worlds, and the first level of a secret world. Level 3-1 is also complete, but nothing after that. This game makes use of my custom platform movement, and also has a saved game system.

Button 1 is jump, button 2 is unused. Tab on the keyboard switches between player 1 scrolls, player 2 scrolls and both players scroll in case there’s a problem with one player getting off screen.

Graphics Mode: 320 X 200, 256 colours, scrolling

Download (1.35 MB)

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Earth 2445

Posted on May 20th, 2001 @ 6:34 pm by Zerker

Outside Inside Shooter Level

This game was actually a project for Grade 12 communications class. The requirements were general so I chose to make a game. The game has a bit of a story with it that you can follow along while you play. Most of the game is a side-scrolling action platformer, but the last level is a side-scrolling shoot’em up. One thing you may notice is that this game has no sound effects. This is because the computer in class we were using had no sound card. The music is there so that the game isn’t totally silent :)

The controls are simply button 1 shoots while button 2 jumps. The game itself is very easy to figure out. If you have trouble though, let me know.

Graphics Mode: 640 X 480, 256 colours, scrolling

PS: Earth does not appear anywhere in this game. It’s just a name.

Download (1.4 MB)

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Mayhem Combat

Posted on May 20th, 2001 @ 6:27 pm by Zerker

Red Block Land Water Ruins Nighttime Metropolis

A platform shooter game for 2 or 4 players pitted against each other in two teams. If you really want to play 3 players, you can set it to 4 players and let one player sit around doing nothing. I don’t recommend it though, it’s not fair to one team. In any case, each team has its own base, where they cannot be hit by the enemy. This game uses my own platform movement code for smoother movement, and swimming (in one level).

For the controls, button 1 is shoot and button 2 is jump. To return to the menu after a level, simply click the menu button in the level.

Graphics Mode: 1024 X 768, 16 bit colour depth

Download (1.53 MB)

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Posted on October 14th, 1997 @ 8:18 pm by Zerker

Title Screen The Ruins Space

A 4 player platform game in the same vein as Mario, except as a competitive arena game. The objective is to jump on either other’s heads and defeat them. There are also a few other game modes, such as tag and race, and on a few levels the shooter game mode.

IMPORTANT: You must have valid controls for all 4 players, even if you do not plan on using them. The reason for this is the way the menu system works. To play with less than 4 players, you simply exit any unwanted players from the bottom of the screen. This is also how you leave any individual level.

Note that the ingame help is out of date, and wordpad refuses to save write files. The default controls listed there are not the proper ones, just hit Ctrl+Y and set it up the way you like.

Graphics Mode: 640 X 480, 256 colours

Download (1.86 MB)

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