Zerk Zone

Pages for the Creations of Ryan Armstrong

Dungeon Mapper Source Code

Posted on May 7th, 2012 @ 4:53 pm by Zerker

As requested, I have released the source code for Dungeon Mapper under the GPLv3. See the original Dungeon Mapper post for source download link.

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Filed under: Java,Programs/Libraries |

Dungeon Mapper 0.2.1 alpha

Posted on January 10th, 2010 @ 8:59 pm by Zerker

DungeonMapper screenshot

So I’ve been playing a bit of Arcana lately on the SNES, and due to the inadequacies of the built-in automap, I’ve been trying to keep my own map. Unfortunately, the “best” solution I’ve found so far is still grid paper; Dungeon Crawl Map Maker without the Bullshit is pretty close, but it’s far too slow and fidgety with the current mouse interface.

So I’ve decided to start writing something myself. The goal of this program is to be fast, precise and keyboard-driven. The idea is to simply move a cursor around the map and quickly draw walls & floors without constantly switching and clicking all over the place. This is a preview version to get people’s opinions on the idea and control scheme, etc.


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Filed under: Java,Programs/Libraries |